Reading Solutions - The Best of Language Arts   About the Game The Creator Contact Us Order Now
 
Family
Friends
Classroom
Motivates
Builds Comprehension
Builds Listening Skills

The Questions

The questions in The Book Club Game propel the players through the plot of any shared story allowing them to connect with the characters, savor the settings, and discover the themes together. Here the literature comes alive through a Grand Conversation that weaves the players in and out of the story and through their own lives. Through these focused generic questions the special messages of each story are revealed and related to illuminating the true magic of reading and communication.

The Book Club Game’s questioning strategy provides an alternative way of discussing a story through understanding and connecting with literature. This approach is significantly different from the traditional approaches of study guides, worksheets, and teacher-given answers or expected responses. Knowledge level or factual questions of who, where, what, when, and how are addressed through the children’s illustration of the story on the wipe-off game board as well as through specific questions. Deeper leveled questions begin to connect the players beyond this knowledge level. Like a painting, a story has many subjective truths that are better appreciated when discovered through sharing responses rather than dictating them. The questions allow each player to have equal time to express his/her ideas in each and every turn. This strategy requires that the other players must listen to each player’s responses so that they can give different responses about the same question. In this way all players become active listeners as well as speakers. The game has an inherent ability to bring out the ideas from the shyest of students as well as taming the “talkers” to be good listeners.

The Questions are based on Bloom’s Taxonomy of Comprehension (Benjamin Bloom’s Taxonomy of Educational Objectives, 1956) and the story elements of narrative literature. These are the very questions that not only ensure comprehension, but also allow the reader to connect to the story on a meaningful level generating a genuine love for reading.

Each question is labeled in code on the bottom left hand corner telling what story element(s) (plot, character, theme, setting) is (are) covered followed by the level(s) of Bloom’s Taxonomy. This labeling empowers players to become aware of these questioning strategies and identify them so that they can use them consistently in new situations. This process is termed “meta-cognition”. The labels also enable the teacher to manipulate the questions to reinforce teaching.

For a detailed discussion with examples of both the Story Elements and Bloom�s Taxonomy along with a reproducible of� �How to Generate Your Own Questions� Guideline and Question Grid�� please order The Book Club Game Extension Activity Booklet.